Macros Ahoy!!

As requested, and only a little bit late, here are some macros I consider essential to lazer pvp success (and a lot of them can be applied to other classes as well).

1. Focus Macros:

GOOOOOOTTA have those focus macros.  So important to be able to keep nuking your kill target while continually spamming clone/roots/hibernate etc. on your focus target.  Typical macro for me looks like this:

#showtooltip Cyclone

/cast [nomod] Cyclone

/cast [mod:shift, target=focus] Cyclone

You can change ‘shift’ to whatever mod you prefer (for me, shift is the most used by far) and there you go!  You can now easily just hold shift and hit that same button without switching targets.  Make macros like this for the following spells: Solarbeam, Entangling Roots, Faerie Fire (rogues!!), Cyclone, Bash (if specced), Wild Charge (if specced – great to go bear and charge interrupt someone/stun) and Hibernate

2. Rejuv

I like to setup macros to make it easy to keep rejuv on my teammates.  This can done pretty easily in a similar fashion as above, but requires some maintenance if you want good control.  I’ll show too methods:

#showtooltip Rejuvenation

/cast [nomod, target=billythemage] Rejuvenation

/cast [mod:shift, target=sammytheshaman] Rejuvenation

/cast [mod:ctrl] Rejuvenation

This will always cast rejuv on Billy when you have no mod, always on sammy when you hold shift, and on either your target if friendly or yourself if enemy targeted (and you have the option turned on in your settings to heal yourself when targeting an enemy).  The positive side is you always know who you are healing.  The negative is the upkeep if you switch partners a lot.

#showtooltip Rejuvenation

/cast [nomod, target=party1] Rejuvenation

/cast [mod:shift, target=party2] Rejuvenation

/cast [mod:ctrl] Rejuvenation

This version will always cast on party1 with no mod and party2 with shift held down.  The downside of this method is that each time you enter arena party1 and party2 can be switched around.  Far less upkeep though, totally up to you.

3. Form macros

Another important set of macros are power shift macros.  

#showtooltip Moonkin Form

/cast !Moonkin Form(Shape shift)

Sub in any form there and you now have a macro that when you hit it takes you back into the same form without hitting caster form.  This will help you break roots without leaving you vulnerable without your feathers/fur/etc.  Make one for bear form, cat form, travel form, and even swim form if you like.

4. Trinket macros

This may sound silly, but how many times have you gotten an upgrade, forgot to put it on your bar, went to break out of cc/activate your burst trinket and nothing happened?  You can avoid that by having a macro that always uses whatever’s in that slot, rather than the specific trinket on your bars.

#showtooltip

/use 14

14 is your bottom slot and 13 is the top.  Easy to make one for each.

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